﻿using System;
using System.Collections.Generic;
using System.Text;

namespace SurvivalNN.src
{
    interface IPropView
    {
        void SetTargetModel(IEntitySubModel model);
        void Draw();
        void PositionChangeEventResponse(object sender, PositionChangeEvent posEvent);
    }

    interface IEntityView
    {
        void StatusChangeEventResponse(object sender, EntityStatusChange statusChangeEvent);
    }
}
